this graphic, while adorable and well intentioned, is confusing gender with gender identity. i think that this distinction is important in order to really understand things like sexism, transgender, transphobia, and even intersex.
gender is a set of ideals and expectations that society imposes upon people based on their perceived sex. got a vagina (or do you look like you have one because of your high cheek bones or breasts or hips etc)? then it’s pinkness and weakness and daintiness and dresses for you. got a penis (or do you look like you have one because of your broad shoulders, flatter chest, and taller height)? then it’s blue and rough and strong and active with short hair and pants for you.
gender IS very much a stupid pink and blue binary that puts you into one of 2 boxes based on how other people perceive your sex. that’s why you’ll hear feminists talk about how “gender is a social construct”. gender is a social class created by people and imposed upon you beginning at birth — and that’s part of why it’s bullshit. gender is also bullshit because it exists to maintain a hierarchy that values men/maleness/masculinity over the “inferior” [social category] of women/femaleness/femininity. enter sexism and sex-based oppression. in case you were doubting that gender is a social category created by people, keep in mind that some societies have 3 or 4 or 5 genders. (side note: gender should not be confused with sex, which refers to roughly defined categories of genitalia, hormonal levels, chromosomes, etc. how we categorize someone’s sex is also a social construct. for example, when a baby is born with ambiguous genitalia, parents will often arbitrarily choose the sex their baby resembles more. the intersex child is thusly raised as either a boy or a girl. and we’re back to gender again — a social construct based on perceived sex.)
i digress. all of the above is the reason why gender identity is highly varied. gender itself is not highly varied because it’s a binary social class. the fact is, people do not fit into those two boxes. our identities and understanding of ourselves is not 2 dimensional. there are many personal, real, and valid ways to understand one’s own gender beyond the binary that society enforces. our understanding of our own gender is shaped by biological and social factors (nature and nurture, for the psych nerds) and results in the self-concept that is gender identity. despite this fluidity, society wants you to only have the gender identity it assigns to you: man or woman. this compulsory gender identification system is the result of cissexism - or the belief that you must have a gender identity that matches your perceived sex. and if you identify otherwise? enter transphobia - or discriminatory treatment based on one’s gender identity.
transphobia may also be rooted in gender expression. gender expression is how we choose to present ourselves to the world, in any combination of ways which are deemed feminine/masculine/androgynous by society. those whose gender expression does not comply with what is deemed appropriate for their perceived sex have historically been subject to discrimination and violent attacks — especially those whose sex is perceived as “male”, but who are women and/or express their gender in a very feminine way. this is the result of transphobia colliding with misogyny and is sometimes referred to as transmisogyny.
gender roles are moreso rooted in sexism than transphobia. gender roles refer to the behaviors people are expected to have based on their perceived sex (roughly works out to male roles=dominant and active while female roles=submissive and passive).
damn yall if it aint confusing as shit
Can we just make this happen? Either make a Star Craft 2 version of HS or add other games to that world. Much likes heroes of the storm add expansions that adds new franchises (and slowly if needed). For example Raynor and Kerrigan with only “class” specific cards bound to them at first to see how they balance out in the game.
TBH, I wouldn’t mind the exact game with the same cards, just with a SC2 theme, since I like that more.
Oh well, one can dream.
Raynor art found here: http://www.wallmay.net/Video_Games/Starcraft/video_games_starcraft_space_marines_artwork_jim_raynor_2555x1597_wallpaper_30242
Okay, let’s put this straight, as a huge fan of and long time card gamer I’ve learned through the years how to act around card games. What to say, what not to say, how you fake cards & hands (even tho I’m horrible at it), but the most important lesson is how we treat eachother. Trading Card Games has always been a very social hobby and game form. And because of that we need to know how to treat eachother to make everyone feel welcome and enjoying the game!
So, why are Heart Stone players so bad at understanding when it’s approperiate to say ”Well Played” and when not to? This blog entry is about how we can use the ingame emotes as a proper communication tool (and how not to), but also how to use them to mindgame your opponent.
“Well Played” aka. The handshake
This is the one that we all “need” to learn how to use properley. Mostly it’s right now used to taunt your opponent when your just about to win by hitting them with lethal, this is just horribly bad manners. Let’s go back to the IRL card games and how tournaments work there. If you win a match against your opponent no matter how good or bad or excellent the win was, you always wait for your opponent to stretch out their hand for a handshake. It’s up to them to decide if they want to do that. Why?
Becuase imagine this, you’ve just won the final in a tournament, the game itself wasn’t even close. You beat down your opponent, he never had a chance with the cards he drew and you pull of a quick and decicive win. Directly after this you smile happily about the win and try to shake your opponents hand. Seems nice right? No. On the other side of the table you have a person that may feel beaten down, defeated and humiliated and as he look up from the table he can see your smiling face and stretched out hand, would you shake it joyfully or would it feel like he’s adding insult to injury?
So in the future let’s try and use the “Well Played” emote the way it’s supposed to be used.
How to use “Well played.”
When you lose and want to gratulate the opponent.
When your opponent actually pulls of a good combination of actions that is indeed impressive.
How not to use “Well played.”
When you’re the winning player.
When your opponent uses the “Oops” emote.
The mindgame of “Well Played”:
If you use the “Well Played” emote before you actually have lost the game and you see that your opponent have exactly lethal on the board, he may actually notice is just because you said “Well Played.” His first thought may have been to try and kill your big minions to defend himself instead of actually killing you, not saying “Well Played” before it’s actually over can actually save you a few games of losses. This may not sound important, but trust me, people miss lethal more often then you think.
“Thanks.” aka. You suck
To say thanks is to show appretiation for a positive comment directed at you, in most cases. In HeartStone you use it to taunt your opponent when they do a play that will favor you on your turn. It’s not quite as bad as the “Well Played” when you win manoveur, but I would say it’s still heavily frowned upon. To say “Thanks” just because your opponent makes an error they’re not aware of is kinda pointless. Just be happy to know that you’re now able to pull of some advanteges from their misshap. Oh, and of course remember that when you say “Thanks” and they end up acutally answering your play because they thought you had a certain card in your hand and they accounted for it… well. Karma.
How to use “Thanks.”
Say thanks when your opponent says “Well Played” because of a cool/good play you did.
Actually that’s about it.
How to not use “Thanks.”
In a taunting way when you believe that your opponent maid the wrong play.
The mindgame of “Thanks”
To quite honest there arent a lot of situations where you can use this effectily in HS, because there is a lack of interaction inbetween you and your opponent during one single turn, you basicly observe and hope for the best outcome. Secrets is really the only way to mindgame with “Thanks.” Let’s say your opponent makes a play that is actually quite strong, but in the situation you see that a certain secret would be a perfect answer, but you don’t have that particular secret in hand. Say “Thanks” and play the secret as soon as it’s your turn, this may create a situation where your opponent plays badly to get around a certain secret. For this interaction to work you will have to know about the deck your facing, what kinds of cards it usualy plays and how they usualy react to a certain the secret. On a case to case basis you will have to decide how worth it is to set the “wrong” secret just to fool them.
And of course, your opponent actually has to know about the secrets to make it valid.
(PS. Honestly you don’t have to say thanks to create this kind of dilemma for your opponent when you play secrets. :) )
“Oops” aka. Did I do that?
The “Oops” emote can be used whenver you want since it’s a emote to show your mistakes, not your opponents (“Thanks” is usualy used for that).
Also the “Oops” emote is really the only emote that you can use for mindgames. This really works in a similar manner to the mindgame of “Thanks”, you do a series of plays and you follow it up with a moment of thinking and looking through your cards, followed by “Oops”, by doing this you can create a situation where your opponent believes you have made an error tho you actually have not. This way your opponent may use his/hers turn to go all offensive instead of defensive, which may set up a next turn win for you.
Of course it’s always hard to say if it was correct or not until your opponent plays thorugh their turn. Once again it’s important to know about the decks and cards that are popular at the moment. This way it’s easier to know if your plays are correct and strong or just weak.
How to use “Oops.”
Let’s be honest, you didn’t mean to kill that minion when you played “Demonfire”.
How to not use “Oops.”
Let’s be honest, use it whenever you want as long as you dont spam.
The mindgame of “Oops.”
See the text above.
How to not use “Greetings.”
Don’t spam it. Please.
The mindgame of “Greetings.”
When you say a greeting your opponent may instantly be effected by their invert side and leave the game.
How not to use “Sorry.”
Many use the “Sorry” emote in a similar way as the “Well Played” emote, dont use it when you’re about to win. It’s just bad manners.
The mindgame of “Sorry.”
The only thing I can really see on this is if you use it once or twice during your opponents turn when they’ve played a card to make them uncertain of their action. Most usefull if you have a secret, “Sorry that my secret is just the secret I need right now to kill you.”
Side note: Is kinda fun how the ingame “Threaten” emote is the least threatening/annoying one. I actually find it kinda fun.
How to not use “Threaten.”
As long as you don’t spam it, I don’t mind the roleplaying.
The mindgame of…. THREATEN.
It’s THREATENING! RAWR!
That was that, I hope you find some of the information usefull and I will see you guys around.
Until next time Nurglings, take care.